In the series Rio Connection, I worked across multiple production areas, with a primary focus on the preparation and development of 3D assets, particularly the aircraft featured in several recurring shots throughout the series.
I was responsible for refining and organizing the airplane asset, ensuring structural accuracy, visual fidelity, and technical readiness for animation and rendering. The process included adjustments in modeling, look development, creation of materials and shaders, and animation setup.
I also handled the animation of the aircraft, carefully controlling trajectory, scale, speed, and camera readability to maintain cinematic consistency across different scenes. Since the asset appeared repeatedly, visual continuity and behavioral consistency were essential.
Finally, I managed the 3D rendering process, ensuring proper integration with live-action footage, consistent lighting, reflections, and atmospheric interaction, contributing to the overall visual credibility of the series.