In the film Procura-se, one of my first professional collaborations with Quanta, I contributed to the development of 3D assets and technical support across several shots.
My work focused primarily on 3D asset modeling for specific scenes, ensuring accurate scale, proportion, and seamless integration with the filmed material. I was also responsible for the texturing of these assets, creating materials aligned with the film’s lighting and art direction.
Additionally, I handled camera matchmoving for selected shots, aligning digital elements with live-action footage to guarantee perspective accuracy and spatial coherence for compositing.
Although my contribution was more focused and supportive, this experience was fundamental in strengthening my understanding of the VFX pipeline, live-action integration, and professional production workflows.