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Perfekta – Uma Aventura da Escola de Gênios

After an incident, the robot Einstein becomes dangerous and takes control of the Perfekta Laboratory, a place inhabited by androids inspired by great geniuses of humanity. Isa, Tom, and Linus must now confront the androids.

  • Client: Gloob
  • Company: Quanta
  • Nature of the project: Movie
  • Launch date: 17/10/2024
Perfekta - Uma Aventura da Escola de Gênios
Perfekta – Uma Aventura da Escola de Gênios

In Perfekta – Uma Aventura da Escola de Gênios, I worked as a 3D artist developing multiple key visual elements that helped shape the film’s fantastical universe.

I was responsible for the creation of Isaac Newton’s apple tree, handling modeling, texturing, and shader development with a focus on organic detailing and realistic lighting response.

I also developed the floating car, including modeling, texturing, shader creation, and rigging, enabling functional animation controls and dynamic interaction within scenes. The asset was technically prepared for seamless live-action integration.

Additionally, I contributed to environment creation, such as the desert setting, building 3D elements for scene extension with proper scale, atmospheric coherence, and lighting integration.

My role covered the full pipeline — from asset creation to look development, rigging, animation preparation, 3D rendering, and scene integration — supporting the visual construction of the film’s world.