raphaclucena@gmail.com

Grande Sertão

In a large community on the Brazilian outskirts, where a fight between police and bandits takes on the appearance of war, Riobaldo becomes a criminal out of love for Diadorim, but never has the courage to reveal his passion.

  • Client: GloboPlay
  • Company: Quanta
  • Nature of the project: Miniseries, Film
  • Launch date: 02/05/2024
Grande Sertão
Grande Sertão

In Grande Sertão, I worked as a 3D artist developing multiple digital assets to enhance the environmental storytelling of the production.

I was responsible for the modeling and development of structures such as stilt houses, ensuring architectural credibility, regional authenticity, and seamless integration with filmed environments.

I also created general simulation effects, particularly cloth simulations, applied to elements requiring physically accurate movement. The process involved geometry preparation, physical property setup, and detailed collision and dynamics adjustments to achieve natural motion.

My contribution covered modeling, look development, simulation setup, and 3D rendering, ensuring visual consistency and effective compositing integration.